Design Experiments

  1. Montessori
  2. Clements and Samara
  3. Hoyles and Noss
  4. Contextual Design
  5. Comparing Design Research Approaches

Research

  1. Design Problem
  2. Literature Review
  3. Work Models
  4. Design Patterns
  5. Design Experiments
  6. Lesson Ideas
  7. Montessori Computes
  8. Thinking About Circles

Related Links

Patterns and Design

Montessori

Clements and Samara

Clements & Sarama (2002) reported on a design process with the following steps:

  • drafting curriculum goals

  • building an explicit model of children's knowledge and learning in the goal domain

  • creating an initial design

  • investigating components of the software design

  • assessing prototypes and curriculum (with one-on-one interviews with students and teachers)

  • conducting pilot tests (in a few classrooms)

  • conducting field tests in numerous classrooms

  • publishing the materials

 

 

Leone Learning Systems, Inc. (LLS) is a North Shore company that provides online courses for kids anywhere and local teaching and tutoring services for students in Chicago and the Northern Suburbs of Chicagoland. LLS also provides a free geometry software package for children age 6 and up, and free resources for teachers and parents. This site includes information about classes taught, availability for tutoring, learning activities for kids, lesson plans, and an ongoing software and curriculum research and development effort.